How about adding a extra dimension to an interview, Instead of asking questions, this is targeting 3D space. Imagine combining a Kinect, with a camera to develop a realtime 3D camera, adjusted to how the user would like to see the interview. Take for example RGBDToolkit, this set of applications enables you to direct an interview afterwards, editing motion, points of view, and distortion (if needed).

 
Now let’s bring this next level by laying it over a 3D field of points. Using the shader developed by Jeremy Cox. If you combine these techniques, I can see some interesting effects rolling out of it. You need to port the 3D Data into Cinema 4D, then render it out on geometry with the shader, en composite the edit in After Effects….

Now only if I had a Kinect….

 


This is the second installment of links, curated by me. Sit back, enjoy, read or view and relax! This week is themed towards abstract technology & unique contraptions. I do like to keep things neat, so I try to comply with the ‘Curator’s Code‘.

 

 


Data is surely interesting if you visualize it in unique ways. I recently came across this map of the US that gives hourly updates with wind. Normally, people would compare graphs, but here you can easily grab an idea on where it is more localized:

Another interesting take on flow is the Starry Night from Gogh. This recognizable painting was set under a touchscreen interface and with the help of advanced particle systems rebuild with an interactive mode. You can now use your own device as controller for the painting.

Check out the iPad App (Link opens iTunes)